![]() Fazrian, a fallen planetar who was called into Undermountain by an adventuring cleric of Torm but became obsessed with cleansing the corruption in the Terminus Level and fell from grace.On rare occasions where a planetar would take a mortal lover-which was known to have occurred in particular with some of Selûne's Shards -his or her aasimar descendants would often have emerald skin or the traces of white feathers at the shoulder, as evidence of the celestial heritage. The planetar known as Resounding Justice sacrificed herself to save the city of Archenbridge in the Dalelands.Īs outsiders, planetars were not dependent upon their environment for survival. Ī planetar succeeding at a mission had a small chance of being promoted to the status of a solar. On such missions, they usually acted alone. Only the most perilous of missions were assigned to them, such as rescuing a mortal cleric from the grips of a pit fiend or recovering a stolen artifact from the lair of an arcanaloth. They were only sent to other planes to aid the most powerful and faithful of their deities' servants. One or a few served as the right hand of a minor deity, while larger numbers served the major deities. Īs celestial stewards, planetars directly served the good deities. Planetars, who numbered more than a hundred, were found on the slopes of Mount Celestia, on the pastoral fields of Bytopia, in the forests of the Beastlands, and on other Upper Planes. It was said that only a planetar could wield such a sword, which damaged enemies with holy radiance. Combat ĭespite their vast array of magical powers, planetars were more likely to wade into melee with their powerful, two-handed greatswords or bastard swords -especially with swords known as celestial blades, which glowed with radiant light and were engraved with the holy symbol of the deity that the planetar served. Planetars loved battling fiends and slew every truly evil creature set in their path. ![]() They inspired goodness in others by the power of their deeds, not their words. Planetars gave off a sense of strength and confidence. Their particular ethical bent depended on the deity that they served. If their bodies were destroyed anywhere else, their life forces would return to their home plane, where their bodies would reform over a period of 40 years. Īs with other aasimon, planetars could not be permanently slain unless on their home plane. They could also communicate telepathically within 100 feet (30 meters). Planetars, like all other angels, could use magic to speak any language. The great wings of planetars allowed them to fly at great speeds with excellent maneuverability in the air. ![]() ![]() They could always sense when someone was lying. They could even into the ultraviolet spectrum to a visual range of 200 yards (180 meters). Planetars could see in the dark and in low-light, and they always saw things as they truly were, being able to see invisible and shapechanged creatures and objects, hidden traps, and evil auras. Furthermore, they could only be permanently harmed by magically evil attacks they could regenerate from any other injuries. They bore all of the immunities and resistances of other angels and were surrounded by the same protective aura of good. Planetars had control over weather and could call down rain to quench a thirsty field or a plague of locusts to punish the wicked. Whenever they desired, they could create a continual flame of light turn invisible smite fiends with a burst of holy power remove curses, diseases, and fear dispel magic and even speak with the dead. They could commune directly with their deity. ![]() Several times per day they could transform themselves into nearly any creature or object. They could create a barrier of magical blades, trigger a massive earthquake, send waves of exhaustion over their enemies, charm large groups of monsters at the same time, call down a column of divine fire, and stun with only a single word. These included but were not limited to the ability to restore victims from ailments and raise the dead. Beyond this, they had innate access to a wide range of powerful magics, for which they did not need to pray. In addition to the magical powers common to all angels, planetars could pray for and cast divine magical spells like the most powerful of clerics. For example, the Shards, the planetars in service to Selûne had long, flowing blue hair and pearly white skin. Not all planetars appeared like this, however. They had opalescent white-feathered wings, stood between about 8 and 9 feet (2.4 to 2.7 meters) tall, and weighed about 500 pounds (230 kilograms). A planetar usually appeared as a handsome, powerful, and muscular humanoid creature with opalescent emerald skin. ![]()
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